Use beta crosshair when show crosshair is enabledĬleaned up ini loading and device function Replaced pthread_create with CreateThread Override camera y axis pickup threshold (from -45 to -60)Įnable revert after clicking detect input buttonįlush input when starting injection thread Lock crosshair X axis when driving the tank while tank equipped as weapon Sanity check pickup threshold before overwritingĬreated speedrun build (removes FOV advantage and pickup threshold adjustment) Set Perfect Dark\GoldenEye: X to EEPROM 16KB (ROM name detection)Ĭompiled non-overclocked 1964 version - for slow cpus\noveltyĪdjusted Discord Rich Presence text and descriptionsĬompensate for override FOV while in aim mode On first load, set input plugin to Mouse Injector in registryįixed cursor hiding while changing plugin settingsįixed show\hide cursor bug (TAB now toggles cursor)Ĭhanged filenames - caused emu detect issues in W10 (thanks to Stunning Cactus)Īuto enable\disable RSP emulation for GoldenEye 007\Perfect Dark (ROM name detection)Īdds ROM CRC to Project64.rdb when running new ROM (for Jabo compatibility)ĭefault plugins set to Jabo - Mouse Injector - Azimer TAB now hides status bar (thanks to deuxsonic) New option - Set Maximum Kernel Frequency (thanks to deuxsonic)Ĭursor is unhidden when opening plugin configuration windowsīackported 1964 1.1 cheat engine (better compatibility) Removed registry functionality (uses 1964.cfg instead) Removed overclock profiles (combined all in one exe)įixed save issue with uncommon characters in filepath Lock counter factor to 1 while OverclockingĮxtended overclock to 18 times (requires powerful CPU) Removed CTRL+R hotkey for RSP plugin settingsįixed bug with ROM properties window not displaying the correct defaults for GE\PD Reverted relative filepath for saves\plugins as it caused issues with Windows 10 Will ask user for ROM folder on first launchĬhanging states will display the new slot # in the Status Bar Improved GE\PD ROM detection for loading default settings (supports Perfect Dark +)Īdded PD speed-hack from Mouse Injector (more stable) Reduced PD speed-hack inject rate (less aggressive)įixed bug that caused game to soft lock when unpausedįixed Memory Pak corruption on first write No longer reset counter factor settings for GE\PDįixed GoldenEye TLB gamehack that caused issues with 24MB ROM hacksĪdded option to increase PD speed-hack frequency Opening cheats will now restore mouse cursorįixed show\hide cursor bug when returning from dialog window Will ask user which video plugin to use on first launchįixed borderless fullscreen bug on ROM closeĪlways disable autoload cheats on start upįixed Memory Pak corruption for players 2\3\4ĭefault rdram\counter factor set to - 1 & 8mb Rewrote PD speed-hack (thanks to Ryan Dwyer)Īdded option to auto hide cursor on launch Removed GE-MP (unfinished and source of false positive antivirus detection) Inserted GoldenEye: X 5d CRC to 1964.ini\Project64.rdb Inserted GoldenEye: X 5e CRC to 1964.ini\Project64.rdb Updated readme guide and FAQ (thanks to Graslu00 and Oxygen) Replaced ASPack'd zlib.dll with unmodified zlib.dll Unpacked UPX compressed dlls msvcp60d.dll and msvcrtd.dll (caused antivirus false positives) Removed standalone Perfect Dark speed-hack (now included in 1964) New Glide64 texture pack for GoldenEye (HUD only) Inserted Goldfinger 64 CRC to 1964.ini\Project64.rdb\Glide64.ini Updated Glide64.ini to use new buffer swapping for Perfect Dark\GoldenEye: X Updated readme FAQ (thanks to DuskyLW and Pheonarx)Īdded counter factor settings to 1964.ini for GE\PD Replaced No Audio 1964.dll with No Audio.dll (more stable) Updated 1964.ini to use correct defaults for all ROMs Updated GLideN64 to WIP build (split-screen supported) New GLideN64 texture pack for GoldenEye (HUD only) It is one of the top Nintendo emulators arround that you can get with a high game compatibility rate. 1964 - Carnivorous Edition (5) is compiled.
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